<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
<title>PowerVR SDK</title>
<link href="doxygen.css" rel="stylesheet" type="text/css">
<link href="tabs.css" rel="stylesheet" type="text/css">
<table width="100%">
  <tr>
    <td width="33%">
      <p align="left">&nbsp;<a href="http://www.imgtec.com"><img border="0" src="IMGLogo.jpg" width="200" height="30"></a></p>
    </td>
    <td width="33%">
      <p align="center"><font color="#808080" face="Arial" size="2">PowerVR Software Development Kit</a></font></p>
    </td>
    <td width="34%">
      <p align="right"><a href="http://www.powervr.com"><img border="0" src="PVRlogo.jpg" width="200" height="27"></a></p>
    </td>
  </tr>
</table>
<hr>
</head><body>
<!-- Generated by Doxygen 1.3.6 -->
<div class="qindex"><a class="qindex" href="index.html">Main&nbsp;Page</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="annotated.html">Class&nbsp;List</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="functions.html">Class&nbsp;Members</a> | <a class="qindex" href="globals.html">File&nbsp;Members</a></div>
<h1>PVRTPFXParser.h File Reference</h1><code>#include "<a class="el" href="PVRTString_8h-source.html">PVRTString.h</a>"</code><br>
<code>#include "<a class="el" href="PVRTError_8h-source.html">PVRTError.h</a>"</code><br>
<code>#include "<a class="el" href="PVRTTexture_8h-source.html">PVRTTexture.h</a>"</code><br>
<code>#include "<a class="el" href="PVRTVector_8h-source.html">PVRTVector.h</a>"</code><br>

<p>
Include dependency graph for PVRTPFXParser.h:<p><center><img src="PVRTPFXParser_8h__incl.png" border="0" usemap="#PVRTPFXParser.h_map" alt="Include dependency graph"></center>
<map name="PVRTPFXParser.h_map">
<area href="PVRTString_8h.html" shape="rect" coords="7,231,111,258" alt="">
<area href="PVRTError_8h.html" shape="rect" coords="135,231,233,258" alt="">
<area href="PVRTGlobal_8h.html" shape="rect" coords="195,82,301,108" alt="">
<area href="PVRTTexture_8h.html" shape="rect" coords="257,231,369,258" alt="">
<area href="PVRTVector_8h.html" shape="rect" coords="429,231,536,258" alt="">
<area href="PVRTFixedPoint_8h.html" shape="rect" coords="416,156,549,183" alt="">
<area href="PVRTMatrix_8h.html" shape="rect" coords="285,156,392,183" alt="">
<area href="PVRTMathTable_8h.html" shape="rect" coords="417,82,548,108" alt="">
</map>

<p>
This graph shows which files directly or indirectly include this file:<p><center><img src="PVRTPFXParser_8h__dep__incl.png" border="0" usemap="#PVRTPFXParser.hdep_map" alt="Included by dependency graph"></center>
<map name="PVRTPFXParser.hdep_map">
<area href="OGLES2Tools_8h.html" shape="rect" coords="15,7,132,34" alt="">
</map>

<p>
<a href="PVRTPFXParser_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserHeader.html">SPVRTPFXParserHeader</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Struct for storing PFX file header data. </em> <a href="structSPVRTPFXParserHeader.html#_details">More...</a><em><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserTexture.html">SPVRTPFXParserTexture</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Struct for storing PFX data from the texture block. </em> <a href="structSPVRTPFXParserTexture.html#_details">More...</a><em><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserShader.html">SPVRTPFXParserShader</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Struct for storing PFX data from the shader block. </em> <a href="structSPVRTPFXParserShader.html#_details">More...</a><em><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSSemanticDefaultDataTypeInfo.html">SSemanticDefaultDataTypeInfo</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTSemanticDefaultData.html">SPVRTSemanticDefaultData</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Stores a default value. </em> <a href="structSPVRTSemanticDefaultData.html#_details">More...</a><em><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserSemantic.html">SPVRTPFXParserSemantic</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Stores semantic information. </em> <a href="structSPVRTPFXParserSemantic.html#_details">More...</a><em><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffectTexture.html">SPVRTPFXParserEffectTexture</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Stores effect texture information. </em> <a href="structSPVRTPFXParserEffectTexture.html#_details">More...</a><em><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXRenderPass.html">SPVRTPFXRenderPass</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Stores render pass information. </em> <a href="structSPVRTPFXRenderPass.html#_details">More...</a><em><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffect.html">SPVRTPFXParserEffect</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Stores effect information. </em> <a href="structSPVRTPFXParserEffect.html#_details">More...</a><em><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html">CPVRTPFXParser</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">PFX parser. </em> <a href="classCPVRTPFXParser.html#_details">More...</a><em><br><br></td></tr>
<tr><td colspan=2><br><h2>Enumerations</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="PVRTPFXParser_8h.html#a29">ESemanticDefaultDataType</a> { <br>
&nbsp;&nbsp;<a class="el" href="PVRTPFXParser_8h.html#a29a2">eDataTypeMat2</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a29a3">eDataTypeMat3</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a29a4">eDataTypeMat4</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a29a5">eDataTypeVec2</a>, 
<br>
&nbsp;&nbsp;<a class="el" href="PVRTPFXParser_8h.html#a29a6">eDataTypeVec3</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a29a7">eDataTypeVec4</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a29a8">eDataTypeIvec2</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a29a9">eDataTypeIvec3</a>, 
<br>
&nbsp;&nbsp;<a class="el" href="PVRTPFXParser_8h.html#a29a10">eDataTypeIvec4</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a29a11">eDataTypeBvec2</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a29a12">eDataTypeBvec3</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a29a13">eDataTypeBvec4</a>, 
<br>
&nbsp;&nbsp;<a class="el" href="PVRTPFXParser_8h.html#a29a14">eDataTypeFloat</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a29a15">eDataTypeInt</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a29a16">eDataTypeBool</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a29a17">eNumDefaultDataTypes</a>, 
<br>
&nbsp;&nbsp;<a class="el" href="PVRTPFXParser_8h.html#a29a18">eDataTypeNone</a>
<br>
 }</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enum values for the various variable types supported.  <a href="#a29">More...</a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="PVRTPFXParser_8h.html#a30">EDefaultDataInternalType</a> { <a class="el" href="PVRTPFXParser_8h.html#a30a19">eFloating</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a30a20">eInteger</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a30a21">eBoolean</a>
 }</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Enum values for defining whether a variable is float, interger or bool.  <a href="#a30">More...</a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="PVRTPFXParser_8h.html#a31">ERenderPassType</a> { <a class="el" href="PVRTPFXParser_8h.html#a31a22">eCubeMapRender</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a31a23">eSphMapRender</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a31a24">eCameraRender</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a31a25">ePostProcessRender</a>
 }</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Decribes the type of render required.  <a href="#a31">More...</a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="PVRTPFXParser_8h.html#a32">ERenderPassCamera</a> { <a class="el" href="PVRTPFXParser_8h.html#a32a26">eFromNode</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a32a27">eFromExplicitPositon</a>, 
<a class="el" href="PVRTPFXParser_8h.html#a32a28">eFromCenterOfCurrent</a>
 }</td></tr>

<tr><td colspan=2><br><h2>Variables</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>enum&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="PVRTPFXParser_8h.html#a1">PixelType</a></td></tr>

</table>
<hr><h2>Enumeration Type Documentation</h2>
<a class="anchor" name="a30" doxytag="PVRTPFXParser.h::EDefaultDataInternalType" ></a><p>
<br><br><h3>EDefaultDataInternalType</h3><br><div>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  <tr>
    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> enum <a class="el" href="PVRTPFXParser_8h.html#a30">EDefaultDataInternalType</a>
      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Enum values for defining whether a variable is float, interger or bool. 
<p>
<dl compact><dt><b>Enumeration values: </b></dt><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em><a class="anchor" name="a30a19" doxytag="eFloating" ></a>eFloating</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a30a20" doxytag="eInteger" ></a>eInteger</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a30a21" doxytag="eBoolean" ></a>eBoolean</em>&nbsp;</td><td>
</td></tr>
</table>
</dl>
    </td>
  </tr>
</table>
<a class="anchor" name="a32" doxytag="PVRTPFXParser.h::ERenderPassCamera" ></a><p>
<br><br><h3>ERenderPassCamera</h3><br><div>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  <tr>
    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> enum <a class="el" href="PVRTPFXParser_8h.html#a32">ERenderPassCamera</a>
      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
<dl compact><dt><b>Enumeration values: </b></dt><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em><a class="anchor" name="a32a26" doxytag="eFromNode" ></a>eFromNode</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a32a27" doxytag="eFromExplicitPositon" ></a>eFromExplicitPositon</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a32a28" doxytag="eFromCenterOfCurrent" ></a>eFromCenterOfCurrent</em>&nbsp;</td><td>
</td></tr>
</table>
</dl>
    </td>
  </tr>
</table>
<a class="anchor" name="a31" doxytag="PVRTPFXParser.h::ERenderPassType" ></a><p>
<br><br><h3>ERenderPassType</h3><br><div>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  <tr>
    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> enum <a class="el" href="PVRTPFXParser_8h.html#a31">ERenderPassType</a>
      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Decribes the type of render required. 
<p>
<dl compact><dt><b>Enumeration values: </b></dt><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em><a class="anchor" name="a31a22" doxytag="eCubeMapRender" ></a>eCubeMapRender</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a31a23" doxytag="eSphMapRender" ></a>eSphMapRender</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a31a24" doxytag="eCameraRender" ></a>eCameraRender</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a31a25" doxytag="ePostProcessRender" ></a>ePostProcessRender</em>&nbsp;</td><td>
</td></tr>
</table>
</dl>
    </td>
  </tr>
</table>
<a class="anchor" name="a29" doxytag="PVRTPFXParser.h::ESemanticDefaultDataType" ></a><p>
<br><br><h3>ESemanticDefaultDataType</h3><br><div>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  <tr>
    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> enum <a class="el" href="PVRTPFXParser_8h.html#a29">ESemanticDefaultDataType</a>
      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Enum values for the various variable types supported. 
<p>
<dl compact><dt><b>Enumeration values: </b></dt><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em><a class="anchor" name="a29a2" doxytag="eDataTypeMat2" ></a>eDataTypeMat2</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a3" doxytag="eDataTypeMat3" ></a>eDataTypeMat3</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a4" doxytag="eDataTypeMat4" ></a>eDataTypeMat4</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a5" doxytag="eDataTypeVec2" ></a>eDataTypeVec2</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a6" doxytag="eDataTypeVec3" ></a>eDataTypeVec3</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a7" doxytag="eDataTypeVec4" ></a>eDataTypeVec4</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a8" doxytag="eDataTypeIvec2" ></a>eDataTypeIvec2</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a9" doxytag="eDataTypeIvec3" ></a>eDataTypeIvec3</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a10" doxytag="eDataTypeIvec4" ></a>eDataTypeIvec4</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a11" doxytag="eDataTypeBvec2" ></a>eDataTypeBvec2</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a12" doxytag="eDataTypeBvec3" ></a>eDataTypeBvec3</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a13" doxytag="eDataTypeBvec4" ></a>eDataTypeBvec4</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a14" doxytag="eDataTypeFloat" ></a>eDataTypeFloat</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a15" doxytag="eDataTypeInt" ></a>eDataTypeInt</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a16" doxytag="eDataTypeBool" ></a>eDataTypeBool</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a17" doxytag="eNumDefaultDataTypes" ></a>eNumDefaultDataTypes</em>&nbsp;</td><td>
</td></tr>
<tr><td valign=top><em><a class="anchor" name="a29a18" doxytag="eDataTypeNone" ></a>eDataTypeNone</em>&nbsp;</td><td>
</td></tr>
</table>
</dl>
    </td>
  </tr>
</table>
<hr><h2>Variable Documentation</h2>
<a class="anchor" name="a1" doxytag="PVRTPFXParser.h::PixelType" ></a><p>
<br><br><h3>PixelType</h3><br><div>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  <tr>
    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> enum <a class="el" href="PVRTTexture_8h.html#a176">PixelType</a>
      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
    </td>
  </tr>
</table>
<br>
<br>
<P align=left><FONT size=2><STRONG><A 
   href="http://www.imgtec.com/powervr/insider/legal/index.asp">Copyright</A> � 
   1999-2008, Imagination Technologies Ltd.</STRONG></FONT></P>
<hr>
<address style="align: left;"><small><FONT color=f0f>
Generated by <a href="http://www.doxygen.org/index.html">DOXYGEN</a> 1.3.6</small></address>
</body>
</html>
